#pragma once

enum BrickType
{
	BRICK_FLAT = 0,
	BRICK_SLIDE,

	BRICK_TYPE_COUNT,
};

enum BrickDirection
{
	DIR_NONE = -1,

	DIR_NORTH = 0,
	DIR_EAST  = 1,
	DIR_SOUTH = 2,
	DIR_WEST  = 3,
};


